Download a PDF of my CV
and a UX focused portfolio with samples from my most recent projects.

I like to work to a brief and the iteration process in making a product or service better, be it in the physical or digital space. Identifying problem areas and finding creative design solutions to solve them.



Design Web UX Games Video Sound Misc
Photoshop Wordpress Balsamiq Cinema 4D Final Cut Pro Logic Pro Word
Illustrator Odoo OmniGraffle Maya After Effects Garageband Keynote
InDesign Coda Invision Unity Premiere Pro Audacity PowerPoint
PyCharm POP


Wireframes Sketching Storyboarding Composition Photography

Employment and Experience

UX Designer| Draw Group | Februrary 2016 – December 2016

My last position was working at a digital agency where I worked on various commercial projects in differing sectors across mobile and desktop as an Information Architect and User Experience Designer.

My duties would involve the creation of personas, user journeys, sitemaps and wireframes as a tool for discussion with the client and a foundation of understanding for the design and development team to work upon; utilizing Slack, Trello and JIRA for communication and agile project management across multidisciplinary teams

Designer| Freelance | November 2015 – January 2016

After a short period of travelling I undertook a few design projects whilst looking for a full time placement.

UI/ UX Designer| Neova Health | September 2014 – October 2015

My role had me closely working with multiple NHS Trusts focusing on observation and task management software for doctors and nurses on hospital wards. Holistic design across mobile, tablet, television and desktop to create a unified experience across the different platforms.

I conducted on-site user research by observing users carrying out their daily tasks and hosting workshops with doctors and nurses. Through my findings I would create wireframes and clickable prototypes for testing with the userbase. I would then proceed to create high-fidelity designs and assist the front-end development team by creating style guides of the designs in CSS and HTML for them to incorporate into the software produced.

Project Lead and Designer | 'Flare' for ‘PS First’ | January 2013 – June 2014

During my MA I was the Project Lead and Game Designer for a team entrant into Sony’s PSP Minis ‘Playstation First’ competition; in which we won a commission to develop the game for release on the Playstation Network.

As the Project Lead I managed team members, creating detailed work schedules with task priority and held weekly on-site and remote meetings with members across the different disciplines with the use of Sprints.

As the Game Designer I was responsible for the game mechanics, level design - from paper concept sketches to scripting and placement using our in-house editor, UI and menu design, gameflow and progression.

Designer | Colossal Games | September 2012 – December 2012

My duties involved production of detailed design documents for Free-to-play based games on mobile and tablet, outlining the following key areas for the development team::

Concept and narrative Mechanics and gameplay systems
Hi-res concept art Prototype level design
Gameflow and balance Wireframes of GUI, menu design
Player progression and reward In-game currencies

Quality Assurance Tester | Colossal Games | June 2012 – Aug 2012

Quality Assurance on iPhone, iPad and Android mobile devices for ‘Commando Jack’ and the ‘Mega Update 2.0’ expansion. My duties would include:

  • Bug reporting, troubleshooting, tracking and iteration. Creating detailed reports within the JIRA system.
  • Game balance - Player progression, reward, difficulty level.

Digital Media Specialist | Springmedia | September 2009 - November 2010

My main role was as a web designer and developer, creating hi-res mockups that addressed the client brief and once given sign off, constructed in the Wordpress framework (CSS, HTML and minor PHP). As a Digital Media Specialist I also had other responsibilities including:

  • Branding and logo design for web, print and merchandise.
  • Video production, editing and motion graphics for a web based tutorial series.
  • Videographer for workshops and events.
  • Custom vector graphics for a banner series featuring a company mascot.


MA (with Commendation) Game Development | Kingston University | 2010 – 2011

User Experience Game Design
Sound Design CGI

BA (hons) Digital Arts, 2.1 | University of West London | 2006 – 2009

Web Design Graphic Design 3D Modelling and Animation
Video Production Game Creation

A Levels in Philosophy (A), Photography (A), Art (B) and Psychology (B) | Kingston College | 2004 – 2006